Computational Photography Final Project

Most of the pipeline here is inspired by Image and Video Based Painterly Animation [HE 04]. We also experimented with tools from GradientShop [BZCC 10], such as the long-edge detector to compute better paint stroke orientations.

Each painting is composed of multiple layers, increasing in level of detail:

A couple more fun examples:

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Connor Lin
PhD Candidate

My interests primarily lie at the intersection between computer graphics, geometry processing, and machine learning!